The interpolation with a curve restricted on smooth surface Σ is concerned.
研究限制在光滑曲面Σ上的曲线插值问题。
The problem of constructing interpolating curve restricted on a smooth surface is discussed.
限制在某些光滑曲面上的曲线插值问题的研究,主要方法是基于构造一个DR2→R3,且象集既为该曲面的映射,从而将原问题化为通常的平面上的插值问题。
For those portions requiring smoothness,smooth curve path was calculated from the polygonal lines specified with program command and used to calculate interpolation points.
对于需要精确度的形状部分,仍然采用直线插补;对于需要平滑度的形状部分,能够从数控程序指定的折线中生成平滑的曲线,并在所生成的平滑曲线上计算插补点。
Generation and Properties for Curves on Smooth Surfaces;
光滑曲面上曲线的生成及其性质研究
Fundamental Cycles of Surface Singularities Defined by a Cubic Equation;
光滑曲面上三次覆盖奇点解消的基本闭链
Research of the Continuity for CE-Bézier Curves and Surfaces
CE-Bézier曲线曲面光滑拼接的研究
Smooth Connection between Multisided S-Patch and Rectangular Bézier Patches;
多边S-面片和四边Bézier曲面的光滑拼接
Joining between adjacent rational Bezier surfaces;
双三次有理Bezier曲面G~1光滑拼接算法
G~1 Continuity of Two Quadric NURBS Surface;
二次NURBS曲面的G~1光滑拼接
Smooth Connection of Triangular Bézier Patches with a Common Vertex
绕一角点的Bézier三角曲面片的光滑拼接
Research on the Smooth Splice for Cubic Bézier Curves and Surfaces with Multiple Shape Parameters
带多形状参数的三次Bézier曲线曲面的光滑拼接
A surface that deviates from planarity in a smooth, continuous fashion.
曲面一个光滑且连续地偏离水平面的面
Fairing Implicit Surface Depended on "Blending of Two Quadratic Surfaces;
基于光滑拼接两个二次隐式曲面方法的隐式曲面光顺
Blending of Quadric and Cubic Implicit Algebraic Surfaces along Planar Sections;
二次与三次隐式代数曲面沿平面截口光滑拼接
Research and Realization of Smooth Blending of Two Quadratic Surfaces with Quadratic Surfaces;
用二次曲面光滑拼接两个二次曲面的研究与实现
Be careful with seams. A curved / smooth surface should be seamless.
当心接缝。一个弯曲/光滑表面应是少有接缝的。
Higher Smoothly Blending and Graphic Solution of Three Conicoid;
三个二次代数曲面的高光滑拼接及图形实现
The Deduction for The Smooth Joining Condition of Bicubic;
双三次Bézier曲面片光滑拼接条件的一个推导
The Graphic Solution of Higher Smoothly Blending of Quadric and Cubicimplicit Algebriaic Surface Along Planar Sections;
二次与三次隐式代数曲面沿平面截口的高光滑拼接
A thin, smooth, shiny coating.
光滑表面薄的、光滑而发光亮的面
Generation of Interpolatory Smooth Bézier Patches over Quadrilateral Mesh Based on C-C Subdivision
基于C-C细分的四边形网格上插值光滑Bzier曲面的生成